IDW 2023

31 30 Xplore Design Week Workshops #1 Unimaginable design By June Trondsen & Casper Boks #2 Design a roof that generates our food in an urban setting By Ina Dijstelbloem & Steven Genbrugge #3 Building light structures By Gert Verheule #4 Formula H2O - Electric powerboat series By Bart Verleije #5 Spicing up Cumulus Antwerp 2023 By Hilde Van Dyck & Kristof Vaes #6 Intuitive sketching for creativity and expression By JanWillem Hoftijzer #7 New building – New opportunities! By Elke Mestdagh & Benoît Poncin #8 We all play: designing for the future of play By Elise Coudré #9 Sense of community By Tom Delaey & Leonie Delaey #10 New types of mobility By Boris Fabris #11 Future Shock Orchestra By Valerio Lorenzoni, Chiara Percivati, Toon Chaerle & Pascal Roobrouck Xplore Design Week (XDW) runs parallel with the International Design Workshop week. The event is organized by the Department of Product Development and aims at 2nd and 3th bachelor students Product Development. In various workshops the students explore and deepen radical and alternative design skills and techniques guided by national and international guest lecturers. #19 Ko Nakatsu Ko Nakatsu graduated from the design program at Carnegie Mellon University and currently lives in Los Angeles, California. Ko Nakatsu is a design exec specializing in identifying, conceptualizing, and launching all new products, physical and digital. He builds and runs design teams. He grows and sponsors design leaders and has relevant experience with speculative/critical design with Nissan (mobility transportation concepts 20 years out), teaching AR design at Academy of Art, and future product concepts at Amazon. Currently, his team owns the designs for the largest product portfolio at Salesforce (Service Cloud). He has industry experience in B2B (Salesforce, Amazon), fintech (Amazon consumer and business payments), B2C (Amazon Music, Adidas, Logitech, etc), healthcare (Medtronic, Blue Shield, AstraZeneca), IoT (AstraZeneca, Amazon Business), Augmented Reality (Amazon, Academy of Art), automotive (Nissan, Infiniti), emerging markets (Amazon, Nissan, Unilever), and education (Blackboard). Workshop: If I knew then, what I know now #20 Lara Weller & Jan-Micha Gamer Lara Weller and Jan-Micha Gamer studied product design together at the Hochschule für Gestaltung Schwäbisch Gmünd. They wrote their bachelor‘s thesis together on the topic “Faktum Mortalitatis - Humans‘ ephemerality in their environment“. Jan-Micha Gamer later studied Social Design (MA) at the Design Academy Eindhoven. He works as a designer for circular economy, artist for sustainability and educational consultant for creative environmental education. In the eld of education, he develops workshops for companies, adults, as well as children and young people on material ows, global connections of products and waste, as well as sufficiency. Lara Weller studied Product Design and sustainable product cultures (MA) at BauhausUniversity Weimar. For her Master thesis she developed materials in a resilient, honest and sustainable design context. She works as a consultant at a material library specialized in by products, regrowing and biodegradable materials. Workshop: Design for Ephemerality

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