IDW 2023

29 28 closely with both director and actors to enhance the play together. In this, she doesn’t shy away from challenging the actors with her designs, making the story stronger along the way. Workshop: per [by means of] FORM [shape; figure; mode; semblance] #10 Florian Mahieu & Corentin Dalon Florian Mahieu and Corentin Dalon both work for Bento architects. Bento is an association of architects that places material experimentation at the center of its thinking. Living matter questions the sustainability of our current production methods and their impact on our lifestyles. Based on this observation and/or this obligation, the architects of Bento make a point of exalting it, going beyond it, to bridge the gap between architecture, art and design. It is around these reflections that Bento won the European Architecture competition Europan 16, on the Brussels site, by proposing to transform the Center for Modern Architecture, the CIVA, into a center for experimentation and production around regenerative materials; and winner of the next Belgian pavilion at the Venice Architecture Biennale. Workshop: Laboratory of the future #11 Artem Kitaev & Leonid Slonimskiy Artem Kitaev and Leonid Slonimskiy both work for KOSMOS architects. KOSMOS is an internationally recognized award-winning architectural practice, that collaborates virtually and brings together partners from different parts of Europe. KOSMOS works on projects of diverse scales and typologies: from furniture, art installations, temporary pavilions and private houses to big public buildings, such as sport centers, office buildings, airports and museums; as well as masterplans, including big urban parks and territorial development projects. We believe that architecture is collaborative, inclusive and multidisciplinary profession, and we often collaborate with other architects, artists, political activists, sociologists, photographers, poets, etc. The diversity of geographical contexts, collaborations and building typologies on which we work allows KOSMOS to be able to rethink the conventional approach to design and propose novel, non-typical solutions. Work of KOSMOS was widely published and exhibited. KOSMOS received the Prize of Geneva for Experimental Architecture, multiple prizes for best public buildings and was named the “New European Generation” by L’Architecture d’Aujourd’hui magazine in 2022. Workshop: PRIMITIVE HUT #12 Alexander Auris & Lucas de Mello Reitz Alexander Auris is a Peruvian architect and researcher based in Brussels (PUCP Peru and KU Leuven). He has contributed in the exhibition Institution Building at CIVA and Oslo Architecture Triennale; and has been a nalist at Venice Architecture Film Festival with his short movie 4.6 km. His work unfolds from an intimate exploration of his intersectionality in relation to space and it is presented in different types of media such as video, writing, performance, and spatial design. His research project Queer World proposes a theoretical framework for the analysis of queerness in the built environment. He has tested this research in Berlin, Pristina, Lima, Brussels and continues to expand it to other cities. Lucas de Mello Reitz is a Brazilian-Luxembourgian Architect (UDESC and Universidad de Sevilla, 2014), Master in Urbanism, History and Architecture of the City (UFSC, 2016), currently lives in Brussels. Independent architect in projects of varied scales and themes, also producing workshops on architecture and art, focusing on critical history of the city, contemporary art and queer theory. Collaborator professor from 2016 and 2022 in public and private Brazilian institutions. Active member in Arquitetura Bicha, reference in queer architecture in Brazil. Artistic fellow at Université Laval (2022); Winner of the Elisabete Anderle Award (Brazil, 2021); Curator and creator of Paralela Arquitetura e Artes (Architecture Council Prize 2018) and the curatorial project Museu do que nos resta (3rd The Wrong Bienale, 2021). Workshop: A Soft Storm #13 Iga Górniak Iga Górniak has literally built her career with LEGO bricks, but that never has stopped her from thinking out of the box. She is a multidisciplinary polish designer and artist, exploring the concept of play in design and its value in learning processes. After her graduation in 2016 from Academy of Fine Arts in Warsaw, Iga has developed concepts for the future of play in LEGO Creative Play Lab and got specialised in Design for Play on Design School Kolding’s Master’s degree programme. Working as a freelancer in Denmark, she has co-designed two interactive experiences at LEGO House, and developed characters for a playful AR adventure introducing children to libraries across the country. Fascinated by the process of co-creation and facilitation, Iga has participated in multiple social projects and cultural events performing play experiments in a public realm. At the moment, she is exploiting her knowledge as a teacher and communication designer in the international high school environment at Akademeia High School in Warsaw. Working as a creative educator, Iga has co-founded clubs and workshops exploring sustainable social innovation, while researching playful learning methods. Workshop: Dreamers Disease #15 Livni Holtz Livni Holtz (*1995 in Zurich) is a designer with a background in object design. Working on a sailing ship, as an art locksmith in Munich, as a silversmith in Nepal and as a furniture maker in the Zurich design studio «Nektar design» have shaped his way of designing objects. His mentors along the way have shaped his way of thinking. Since 2020, he has had the opportunity to reinterpret the accumulated experience and explore alternative working methods as part of his degree at the Design Academy Eindhoven. His practice evolved in the DAE studios Technogeographies, led by Martina Muzi, and Invisible, led by Mario Minale. Through this research-based approach, an interest in hidden cultural phenomena emerged. Through performance, film and objects, he seeks to understand subjectivities and transform them into concept and form. Lives and works in Eindhoven and Zurich. Workshop: Difference and Repetition #16 Alessia Bertini & Michel Kessler Alessia Bertini (1993) and Michel Kessler (1992) both work for Teorema. Teorema is the collaborative project of four ETH/EPFL/AAM architects that focuses on the exegesis of space, technology and landscape through sound, film and textual media. The nature of their work is based on the belief that space is increasingly dematerialized and that the mutated role of architects is to map out zones for connections, relationships and systems. It is on this ground that the interest in impalpable factors and the unveiling of their collateral agents rests, carefully observing and adjusting the reading of an intertwined globe. Their members are involved in academic (ETH), editorial and practical activities. Their individual and collective projects have been part of a number of festivals such as the Biennale svizzera del territorio, Lugano (2022) / Dixit Algorizmi - The Garden of Knowledge, 59th International Architecture Exhibition, la Biennale di Venezia (2022) / gta exhibitions #14 Saurabh Mhatre & Atula Sahani Saurabh Mhatre is a trained Architect with a Masters Degree in Urban Design from the Bartlett School of Architecture, UCL. His work operates along a broad spectrum of scales, from urban design and architecture to interior architecture and object design. He is passionate about the complexities of the urban form and it’s critical inquiry through drawing which operates as a polemic. Atula Sahani is a trained Architect with a Masters Degree in Landscape Architecture. She is passionate about the delicate relationship between the built and the natural environment and engages rigorously to optimise this balance through research and practice in order to achieve positive social and environmental outcomes for future society. Workshop: An Imaginative Play and e-flux Architecture (2020) and published in ARCH+, eflux, CARTHA, NZZ. Workshop: Antwerp soundscapes #17 María Mazzanti & Anna Bierler María Mazzanti is a Colombian spatial practitioner, writer and educator. She works as an editor and organizer at Failed Architecture and teaches at The Sandberg Instituut and Gerrit Rietveld Academy in Amsterdam. Her practice is concerned with ideas of climate catastrophe, infrastructure and feminist frameworks. She was a research fellow at The Sandberg Instituut (2021-2022). Anna Bierler works as an independent graphic designer in Rotterdam. She is interested in publishing gestures: how they create relational experiences and how they can elucidate ways of doing and living together on this damaged planet. Anna’s work materializes as publications, radio programs, workshops (most recently at Zone2Source, StrandLab, Hackers and Designers), writing sessions and poetry. Anna and María share research interests and collaborate on radio and publishing projects. Workshop: Storytelling for earthly survival #18 Andy Milligan Andy Milligan is a Senior Lecturer, researcher, PhD first supervisor, and Programme Director of Interior & Environmental Design at DJCAD Dundee and previously taught at institutions in Aberdeen, Edinburgh, and Glasgow. He uses sculptural processes to examine the interior as an expanded practice through installations, objects and mise-en-scène strategies to reveal allegorical and analytical insights that build upon earlier investigations on domestic, technological, and utopian ideas, or domestechtopias. Andy’s recent works were exhibited at the Royal Scottish Academy, Edinburgh (2022) and at the Confluence: Traditions in Contemporary Art, Dundee (2022) and previously at Montclair State University, USA and Sichuan Fine Arts Institute, China. He has exhibited interior works in the UK, Finland, Germany, USA, Czech Rep, Canada, and China and he is an invited lecturer in USA, Germany, Slovenia, Italy, Belgium, and external examiner in Portsmouth School of Architecture. Workshop: MAKEup

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